Flight Papers

feminism and creativity, art, madness, and play

Archive for February, 2008

Stack puzzles.

Tuesday, February 19th, 2008

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I have a mini-game in the works, but for now, a brief observation:

Sudoku sucks.

It’s not that I can’t do it, it’s just that I’m really super-aware of the recursive algorithm I’m using to complete the puzzles. There are probably optimizations, yeah, but fundamentally you solve Sudoku by performing a whole bunch of loop/compare operations backed by a stack. I could write the algorithm in about five minutes, and that makes the whole thing pretty dull.

Try 3. Push. Compare row/col/block. Try 4. Push. Compare. Match error, pop. Try 5. Push. Compare.

Am I missing something? Something that makes this fun? Or are there some tasks that people who know how to program will just never really grok as valuable things to do?

In less banal news, Persepolis is fucking awesome and you should read it and see it as soon as possible. You can do it in either order—the book is very different from the movie, and awesome in different ways. I think I actually need to write a review of how the movie uses pictoral iconography to support narrative iconography.